|Home - Campus Academics - Programs - Undergraduate Degree Programs: School of Engineering and Computer Sciences - Game Design and Development|
Game Design and Development
The Bachelor of Science in Game Design and Development is intended to help students develop skills that can be used to pursue careers involving the use of electronic gaming in public or private sector organizations. The program can prepare students for entry level positions such as game designers, game developers, graphic designers, level designers, environment artists, storyboard artists, concept artists, and animators.
Electronic games are a major entertainment medium and their use in training and educational programs continues to grow. They are an art form that mixes the highly technical in the form of computer programming with the highly artistic in terms of game art, animation, music and story. The DWC Game Design and Development (GDD) program and the complementary Game Programming (GP) program provide curricula in which GDD and GP students understand each other's domains and collaborate in common courses in the development of both 2D and 3D games. This project collaboration experience prepares both GDD and GP students to contribute effectively when they join commercial game teams.
To enable students to compete in the modern game industry, the GDD curriculum contains a business management core that exposes students to marketing, accounting, project management, entrepreneurship, and small-business management. Today, most game software is sold directly to consumers through the internet, unlike in previous decades when a few large publishers controlled all access to retail channels. New-generation game developers often are directly responsible for marketing their products and managing profit and loss, making knowledge of the basics of good business strategy and management essential.
GDD education must be hands-on and project- based. At DWC, project-based learning is used extensively throughout the GDD program which culminates with either a two-semester capstone sequence resulting in a game design and development portfolio or an internship assignment that provides an opportunity for students to apply their skills in an environment that uses elements of game design and development.
Graduates of the Game Design and Development Program at Daniel Webster College should be able to:
Program Learning Outcomes:
Graduates of the Game Development Program at Daniel Webster College should have: