In 2005, the total U.S.
sales of video game hardware, software and
accessories grew to over $10.5 billion
dollars. The gaming industry is growing by
leaps and bounds and has no sign of
stopping. Kevin Maney of USA Today summed it
up well, "If you’re under 35, games are a
major entertainment and a part of life. In
that sense, they are similar to what rock
‘n’ roll meant to baby boomers."
At the same time, the
usage of the same principles applied to the
video game industry such as rich dynamic
graphics, complex interactive digital
environments and artificial intelligence are
becoming more widely used in the industrial
and military sector. Simulation in aviation,
military training, automobile design,
military weapons systems, mechanical
rendering software, and robotics controlled
factory automation are just a sample of the
applications currently being used or
developed that use many of the same tools
that the gaming industry uses.
As a result of the
tremendous growth of both areas, Daniel
Webster College has designed the Bachelor of
Science Degree in Gaming, Simulation and
Robotics, a revolutionary new degree program
to offer students the benefits of both the
home entertainment software design industry
and the industrial simulation and robotic
applications industry.
Gaming, Simulation and
Robotics focuses on the theories and tools
that allow students to create facsimiles of
situations that allow for safe and effective
training in fields as diverse as: human
relations, emergency management, automotive
design, avionics, mechanical packaging and
military training.
"Most traditional
computer science majors have very limited
exposure to simulation and get their
experience primarily through
on-the-job-training," said DWC President
Robert Myers. "This represents a national
workforce development issue which we are
trying to resolve locally and regionally
through our offering of a dynamic and unique
new degree program."
According to Computer
Science and Information Systems Division
Chair Tom Goulding, "Products being
developed today in virtually all industries
are characterized by highly advanced two and
three dimensional graphical displays,
complex computational software and embedded
code that controls a wide arrange of
hardware." Goulding continues, "Gaming
software is just the most visible of this
type of software since games are a part of
the everyday home, but a whole host of other
industrial products and industries are
driven today by the same type of software
that is used in Xbox, Sony’s PlayStation or
different internet gaming software."
DWC has been a pioneer in
Computer Science as the information
super-highway has grown and the new degree
is no exception. DWC has strengthened its
abilities in training students in a
technological driven world by offering some
of the best technology programs in the
fields of not only computer science, but
aviation and engineering.
Goulding ended saying, "With
this new major, our students will be given a
much richer and more complex array of
challenges which will prepare them for
immediate effectiveness in a whole host of
industries."