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Gaming, Simulation and
Robotics degree at Daniel Webster prepares
graduates for technologically-driven
industries
DWC is
meeting the needs of today’s and tomorrow’s workforce with new major
(Nashua,
NH) — Daniel Webster College (DWC) is addressing the needs of the workforce,
both regionally and nationally, with the introduction this fall of a
baccalaureate degree in Gaming, Simulation and Robotics through its division
of Computer Science.
Gaming, Simulation and
Robotics focuses on the theories and tools that allow students to create
facsimiles of situations permitting safe and effective training in fields as
diverse as human relations, emergency management, automotive design,
avionics, mechanical packaging, and military training.
“Most traditional
computer science majors have limited exposure to simulation and secure their
experience primarily through on-the-job training,” said DWC President Robert
E. Myers. “This represents a national workforce development issue, which we
are undertaking to resolve locally, regionally, and beyond through offering
this new dynamic and unique degree program.”
According to Computer
Science and Information Systems division chair,
Dr. Thomas Goulding, “Products being developed today in virtually all
industries are characterized by highly-advanced two-
and three-dimensional graphical displays, complex computational
software, and embedded code that controls a wide array of hardware.”
Goulding continues, “Gaming software is just the most visible of this type
of software, as games are a part of everyday life for young people.”
Professional aviation
simulators, military training systems, automobile design software, and
mechanical-rendering software are just a
few of the products that use gaming, simulation, and robotics design today.
Other products include marine pilot control systems, weapons systems command
and control software, and robotics control factory automation.
Along with those
products, Goulding added, are a whole host of other products and industries
driven by the same type of software used in the Microsoft Xbox, Sony’s
PlayStation, or different Internet gaming software.
“With this new major,
our students will manage a much richer and more complex array of challenges
that will prepare them for immediate effectiveness in a whole host of
industries well beyond the $20 billion annual gaming industry.”
Having offered a
baccalaureate degree in several fields of computer science since it opened
its doors in 1965, DWC has been a pioneer as the information superhighway
has grown and developed. The college has strengthened its abilities to
educate students in a technologically-driven world, offering some of the
best technology programs not only computer science, but in the fields of
aviation and engineering.
For more information
about the Gaming, Simulation and Robotics baccalaureate degree program,
visit
www.dwc.edu, call the Undergraduate Admissions Office at 800-325-6876 or
Professor Thomas Goulding at 603-577-6561. |